Blender Addon: Asset Creation Toolset 3.3
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UPDATE Asset Creation Toolset 3.3 (Blender 3.4.1 and higher) (05 Jan, 2023):
- [Fix] "Clear Vertex Colors" Error
- [Fix] "Merge Bones" Error
- [Improvement] Correct Atlas material after baking palette texture. After baking creates materials with connected all baked maps
- [Improvement] Added commentaries for all code
UPDATE Asset Creation Toolset 3.2 (Blender 3.1 and higher) (15 April, 2022):
- [New][Create Palette Texture] Baking PBR Palettes. Now you can bake Color, Roughness, Metallic, Emission and Alpha from Principled BSDF
- [New]Export FBX/OBJ] OBJ Export Support
- [New]Export FBX/OBJ] Triangulate meshes before Export
- [Improvement][Obj Name -> Data Name] "Obj Name -> Data Name" works with different object types (meshes, fonts, curves). Thanks for Felipe Torrents
- [Improvement][Export FBX/OBJ] Ignoring Modifier for Exported FBX/OBJ if modifier disabled for viewport or render
- [Fix][Create Palette Texture] "Palette Baking" Error when UV Editor opened
- [Fix][Create Palette Texture] Baked Palette has black color if material has Metallic value greater than 0
UPDATE Asset Creation Toolset 3.1.5 (Blender 2.90 and higher) (1 June, 2021):
- [Fix] Blender 2.93 Support
- [Fix] Correct detection of Blender Version
Asset Creation Toolset is Many Tools for Game Asset Creation.
Asset Creation Toolset has following functions:
- Origin Align Tool
- Batch Rename UV by UV Index
- Batch Add UV Layer to Selected Objects with Custom Name
- Batch Remove UV Layer from Selected Objects by UV Index
- Set Active UV Layer for Selected Objects in 3D View and Image/UV Editor by UV Index
- Numbering Objects
- Batch Export FBX/OBJs to Unity by Object/Parent/Collection
- Batch Import FBXs/OBJs
- Create Palette Texture from Colorful Materials. Includes PBR Workflow
- Transfer Material Base Color to Viewport Color
- Batch Clear UV Maps/Clear Vertex Color
- Transfer Object Name To Data Name
- Batch Clear Custom Normals
- Flip/Calculate Normals for Selected Objects in Object Mode
- Delete From Selected Objects Unused Materials
- Set Origin to Selected in Edit Mode
- Assign Active Material To Selected Faces in MultiEdit Mode
- UV Mover Tool for Easier Atlas Packing
- Add .L or .R suffix to Bones
- Merge Bones Tool - Delete Bones With Transfer Weight
- Quick Select Texture from Active material in UV Editor
- Invert Weight Paint Brush
Addon Available Free for Blender 3.1+, 2.90+, 2.83+, and 2.79 (Some functions depends from version)
More Info About Addon On YouTube (Playlist, 18 videos)
I hope this addon will be very useful for somebody!
Thread on BlenderArtists.org about addon
you can pay what you want if you want support to me.
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